Q: Can I install BGBlitz on my Windows and/or
Macintosh PC with the same license?
A: The license is valid for any platform you install
the software on and you may install BGBlitz on any number
of computers with the same license. However, only one copy
is allowed to be running at any time. I believe that
copy-protection only ends up hurting honest users. BGBlitz
displays the name of the licensee, so if a license abuse is
discovered (e.g it is found it on a 'warez' server or being
shared over a P2P network), it will be revoked.
Q: BGBlitz doesn't run or simply crashes
A: You must have a current version of Java installed
before trying to run BGBlitz
If you have already installed a current version of Java
then please drop me an email to frank@bgblitz.de together
with the version of BGBlitz you are using, brief details of
your operating system and your Java version together with
the 'log.txt' file located in the BGBlitz installation
directory. Remember to also include as clear a description
of the problem as possible.
Q: How can I move a checker using the value of
the smaller dice first?
A: Click the left mouse button to move the checker
the value of the dice on the left, and click on the right
mouse button for the dice on the right. For Macintosh users
with only one mouse button, press the 'apple' (command) key
and click to specify the right hand dice. If only one dice
move is possible, you may either button will work.
Q: I cannot move the checkers in the 'Edit
Position' view.
A: A left mouse click moves a checker, if valid,
from the home to the point clicked on. A right click moves
a checker from the point to the home. For Macintosh users
with only one mouse button, press the 'apple' (command) key
and click to 'right click'.
Q: Can I replay/import incomplete or unfinished
games?
A: Yes, BGBlitz can import unfinished or interrupted
games as well as completed ones.
Q: Replay a game from GamesGrid doesn't work.
A: Because of the complete lack of information of
GamesGrid's *.cbg format, I have had to rely entirely on
reverse engineering with help from Gary Wong. Some games
often contain 'strange' entries, which neither of us have
been able to make sense of. If something does goes wrong,
simply convert the *.cbg file to another format and edit it
according to the errors. I maybe able to analyze the
problem so if you do get really stuck, send me an email to
service@bgblitz.de with the match attached and I will see
what I can do for you.
Q: I would like to see *your suggestion here* in
BGBlitz
A: I am always happy to get feedback for BGBlitz. So
any reasonable requests for a new feature or improvement,
will almost certainly be included in future releases of
BGBlitz. If you think you have found a 'bug' or an 'error'
this always gets the highest priority from me, and as soon
as the problem has been identified and fixed, an update is
immediately made available to everyone.
Q: I would like to see BGBlitz in *your language
here*. Is this possible?
A: If there is adequate demand, I will make
available a 'localization kit', that allows BGBlitz to be
tailored for use with any language.
Q: What is 'TachiAI'?
A: Whereas BGBlitz is the core software, TachiAI is
the neural net 'engine' that is implemented. However,
BGBlitz is able to handle other engines and any authors of
other backgammon bots requiring a 'front-end' GUI please
contact me (Note: It doesn't matter which language it's
coded in).'TachiAI' comes from the Japanese word used to
describe the first impact when Sumo wrestlers begin a
fight!
